• Visualizing Neural Networks in Virtual Space

    As a resident at DBRS Innovation Labs, I worked on a Virtual Reality experience to explain one approach to machine learning. I wanted to give a picture of its internal workings, so that visitors could walk away with an intuitive understanding of how learning networks operate.

    The project works with a convolutional neural network called LeNet, modeled after the visual cortex of a cat. Users are able to draw numbers with their hands, tracked by a Leap Motion sensor, and watch the algorithm analyze their writing in real time. Users can view the neural network from different angles and change the view to see all of the network's layers at once.

    Demo Video/Artist Talk

  • Wikisonnet

    Wikisonnet is an algorithmic poem generator. It grew out of our interest in computational writing, and an experiment to see if we could write poems automatically using English language Wikipedia. The algorithm pulls together lines from Wikipedia in iambic pentameter and arranges them into Elizabethan sonnets.

    Twitter Bot

  • Miraweb and Xebra.js, Contributor

    Miraweb provides a responsive, websocket-based portal into your Max/MSP patch from any compatible browser. Xebra.js is a JavaScript client library for communication with a Max patch, allowing users to create event-based custom web interfaces for Max.

  • Without Colors, VR Experience

    "Without Colors" is inspired by the Italo Calvino short story of the same name. In this experience, the player is placed on the Earth before the atmosphere had formed, and therefore lacked both color and sound. It is a lonely place, difficult to find and connect with other humans. It is repetitive and gray, ad infinitum.

    Completed while in residence at Pioneer Works.

  • Flume Soundboard for Skin

    For the release of Flume’s latest album Skin, I built skin.flu.me, an interactive soundboard, in collaboration with Seth Kranzler. Visitors recreate "Never Be Like You" by triggering samples from the track to accompany an instrumental loop of the chorus. We created a clean and responsive user experience which Flume himself also enjoyed.

  • The Syrian Journey, VR Experience

    A virtual reality experience created in Unity for Google Cardboard. It follows the journey from the first-person perspective of a Syrian refugee, traveling on an inflatable plastic boat from Turkey to Greece. Before the boat reaches Greece, however, they encounter a Greek boat. This is the recreation of a real life experience, which can be found here.

  • Dividend Plus, a Cryptocurrency

    In collaboration with Hannah Sawtell, Dividend Plus is a "people's currency" modelled on alternative cryptocurrencies like Bitcoin created for Art Sheffield 2016. The project also includes an interactive freestanding dual-screen CGI animation, in which Dividend coins tumble down, triggered every time a transaction takes place.

    Press: Frieze/BBC/Art Monthly

  • Mansplain it to me

    Mainsplain it to me is a web application that will answer a question in a condescening manner to you. Currently not working at mansplainitto.me.

  • Holdr

    An app that tells you whether or not you are holding your phone.

  • Skatroom

    A web enabled bathroom experience. Talk to other people on their phones in the bathroom in an online chatroom. For Art Hack Day, Deluge, January 2015.

  • Corporate Synergy

    An algorithmic performance in which audience members can participate though it is unclear how their actions affect the piece. The performance itself is under a license called Crowd Heading, in which the FANG corporations own the work. For Art Hack Day, Per Capita, September 2016.

  • Soylent for Women

    It's pink and it's twice the price.